![]() I worked using Adobe Premiere Pro, After Effects, Photoshop, Camtasia, Fraps and also worked with an in-house custom designed in-game camera system. A global team, hailing from over 30 countries, is. I worked closely with the web content team, as my trailer releases were loaded onto our main game page. I also worked closely with the audio team, who created bespoke music & sound effects for each project. installation made with three.js
A speculative architecture designed by FOS. BLOCKLORDS is a strategy game nestled in a medieval universe, where players can climb the ladder from simple beginnings to the heights of power.I met with game directors, developers, and graphics artists to discuss ideas and direction of each trailer, but would then have the responsibility to film, coordinate the shoot, edit the footage and produce the final trailer for the release of the product. My work here was fairly autonomous, I project managed my own schedule and considered myself proactive in getting everything achieved to the deadline at the highest possible standard. I created new and exciting trailers for the MMORPG Runescape, focusing on newly released and up and coming content, whilst also working on trailers for their mini web games at , new releases on the iPhone and any future games that were in production. There is a list of characters, available for purchase. ![]() For in-game purchases, you need to install the Metamask wallet and go to the main page of the portal. ![]() Thanks to the well-developed interface, you will feel like a resident of those times. For this Editor/Producer role I was based in Cambridge in one of the top UK games studios. BLOCKLORDS a browser-based strategy game on the LOOM blockchain, designed in a medieval style. ![]()
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